Ronnie wrote:I think that if stopping power was gone of Cod 4 everyone would use Deep Inpacked. But Stopping Power and Jug ant to bad as the cancal each other out. Also sniper shots should be one hit KO on the legs ares chest and head. Also they sould make it so to kill some one with you knife you have to hit them twice just like a riot shield on Mw2 which would make it better as someone can stab up in the foot and it will kill you and a sniper shotting you in the foot just makes you go red.Also on Mw2 throwing knifes you should get 2 trowing knifes i think and i shoud take 2 trowing knifes to the chest to kill somebody. As you can throgh it at there feet and still get a kill now thats out of order
I kind of half agree with what you've said here.
Firstly, deep impact doesn't directly affect bullet damage. It's basically FMJ from MW2, it only affects bullet penetration ie. how well your bullets keep their damage when you shoot through something like sheet metal or a wall.
Secondly, even though in real life if you got shot in the leg with a sniper round it'd probably take your leg off and you'd bleed out and die it'd make sniping in CoD too easy. You have to remember that these guns were put in the game with the intention of people hardscoping and that would be stupidly easy if they were a OHK anywhere. They just need to fix the hit detection/lag a bit because I shoot people in the chest or even head sometimes and get a hitmarker.
I think the knife would be underpowered if it was a two hit kill but what you're saying about knifing in the leg is a good point. Knives and throwing knives should probably need to hit in the torso or head to be a one shot kill. Two throwing knives would be kind of handy but there's nothing stopping you from using scavenger or one man army to get more. :]